![]() ![]() Then take to the streets and rack up those. Arm it to the teeth with machine guns, lasers, and rockets. Regarding the hovercraft DICE writes: "we designed this vehicle to behave as an alternative to the LATV4, but not as an upgrade we have balanced the health of this vehicle to bring it more in-line with its design, and made sure that its weaponry is appropriately effective. Hovercraft: Takedown is the 1 combat racing, custom vehicle building, totally addicting, physics based, action game of the year Thugs have taken over the the Hovercraft highways Build your custom Hovercraft. The miniguns on all land vehicles have been reduced in effectiveness, while the LCAA Hovercraft has a different armour now which increases its vulnerability to certain weapon types. Similarly the KA-520 Super Hokum 30mm Cannon has had its damage, range, and splash damage reduced, but bullet spread increased. The no-revive situations were apparently happening when players were killed close to obstacles such as walls or water, and there was also a bug where players could get stuck in a downed state and be unable to respawn: both are fixed, and DICE has also added a 30 second timer to the 'downed' status that will force a respawn if required.Ī few vehicle weapons have been nerfed: the MD540 Nightbird Mounted 20mm Cannons had massive splash damage and radial impact, but no more. The fixes include a reduction on bullet spread from all weapons except Shotguns, and a nerf to the PP-29 which was apparently overperforming outside of its intended combat range. ![]()
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